Bitin’ Off Hedz, 25th Anniversary Edition

Prehistory.

Hot. Primordial. Dull.

You’ve been dominating the Earth for longer than you can remember.

Then again, with a brain the size of a walnut, you’ve also been standing there for longer than you can remember.

Nevertheless, you’re completely sure that it’s been ten million and twenty-five years since anything interesting has happened.

So you decide to cajole your buddies into a suicide race across Skull Island. The winner is the first dinosaur to jump headfirst into the volcano.

And you’re gonna need that head.

Bitin’ Off Hedz is a quick and silly board game about dinosaurs racing to go extinct. It was published by Cheapass Games in 1997, with a slightly updated second edition in 1999. Sadly, we lost all the digital files for the original version, so it took us a while to rebuild it from scratch.

We went ahead and fixed the rules while we were at it. Now we have a freshly polished, gorgeous full-color edition of Bitin’ Off Hedz that you can order right now from DriveThruCards.

  • SMALL BOARD: This one-piece board is a modest 12 x 18 poster, folded in half.

  • LARGE BOARD: This four-piece board is four 12 x 18 posters, with an assembled size of 24 x 36.

Along with the board, you’ll also need pawns for each player (little plastic dinosaurs, if you have them), two 6-sided dice, and a pile of rocks. You can also find a copy of the Rules, below.

Rules and Files: You can print and play Bitin’ Off Hedz right now, absolutely free. Here are the files you’ll need:

Board Notes: The board PDF above is 12 x 18, which matches the version at DriveThruCards. However, since you are printing this board yourself, you can make it as big as you like!

Remember that Acrobat does have an automatic tiling function if you want to blow up the board and piece it together. Or you can take the file to your friendly local copy shop.

What’s New?

This is the fully remastered 25th Anniversary edition of Bitin’ Off Hedz. The heart of the game remains the same, but we have made several changes that make it more fun, more fair, and more fast.

The most important change is that when you throw a rock and hit another player, it doesn’t send them back to Start; instead, you switch places on the track. This is a significant improvement, and it not only gives you a better reason to take a shot, but it also keeps the game trending toward a finish.

Players are also safe on the first ten spaces of the board, so that the first few turns aren’t all about endless resetting. There’s Hot Lava, which is sort of like a Mudd Pitt that kills you. You can scoop up rocks on the board as you pass them, and chucking a rock at someone is easier when you have the high ground. (As if you would ever do that.)

We think the new version comes closer to what we always wanted. 25 years on, and a million years wiser.

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